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Starfield, an XXL title from Bethesda, 1000 planets

Starfield, one of the most anticipated video games among Xbox players, once again promises to be a game beyond category as it seems to be huge. The publisher Bethesda, across four cities will have to respond favorably to the expectations of their fan, in particular thanks to New Atlantis which will be unheard of in the history of the studio, with a campaign 20% longer and larger than Skyrim or Fallout 4 and its 1000 planets to explore, 100 solar systems.

Starfield, 1000 planets to explore, answers Tood Howard.

Many exoplanets will be explored at will if generated procedurally. The longevity of Bethesda’s ambition to produce a Starfield game XXL. According to Todd Howard, the single player campaign of the game will take between 30 and 40 hours to complete. Its predecessors, Fallout 4 and Skyrim, were fined by the same number. In addition to the single-player story, the game offers a thousand explorable planets, future content, and the ability to expand the game’s play length even further through mods.

“The city offers all the services you expect, and you can modify your ship thanks to the different factions (…) But New Atlantis is above all the headquarters of the Constellation, the last group of space explorers, to which the player belongs. mix between NASA, Indiana Jones and The League of Extraordinary Gentlemen.”

Starfield, 200,000 lines of dialogue, just that!

First of all Howard recounts and explains that there is a main adventure, similar to other RPG of the Bethesda brand, but that the immensity of the game is rich in quests, immersion and discovery. A 1616000km map, which covers all of Tamriel, but also similar procedurally generated maps. Howard is keen to reassure his players that map size is a bonus, coupled with new technology that has evolved over time. The content of the main quest will delight everyone.

“But then you have this whole other part of, ‘Well, I’m just going to roam this planet, and it’s going to provide gameplay, and randomized content, and that kind of stuff.’ Kind of like Daggerfall would if you went back.”

Producer Todd Howard opened up about Starfield in an interview with IGN. On the program between 30h and 40h for the main solo quest, through cinematics, space combat and many others should make Starfield the longest game of the producer. An XXL title, in which you can choose to install your base in the 100 solar systems and build bases on the 1,000 planets.

“I also have to add that we’ve done more craftsmanship in this game, in terms of content, than any game we’ve done,” Howard said. “We’re [at] over 200,000 lines of dialogue, so we’re still doing a lot of tinkering and if people just want to do what they’re used to in our games, and follow a main quest, and do the questlines , you will see what you expect from us.”

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